The Echoes of Heaven is a game world of darkness and peril,
where a monolithic church has split into dozens of quarreling factions and holy
war looms like a shadow over the lives of people everywhere. Here, strength and
brutality win the day and only those with the most faith, honor and courage can
stand against the terrible tyranny of those who would enslave everyone with a
different belief, a different philosophy, a different race.
Worse, it is a world infected by the very fabric of Hell itself.
It is a world that once knew wonderful, perfect grace, where mortals and
angels labored side by side and all spent their days basking in the light of
God. There was no mortal realm. There was no Hell. All lived in Heaven and they
knew what it was like to wander in paradise.
Then came the War.
The falling of the first third of the Host of Angels nearly destroyed Heaven.
The falling of the second third came as a death knell. Only the foresight and
planning of the Five Prophets saved everyone from languishing under the eternal
rule of the fallen . . . but it came at a terrible, terrible price.
Enter Meridrin, a world sundered from paradise, a world both familiar and
strangely different. A world where you can make a difference.
The Echoes of Heaven is designed for use in four different
games systems. They are d20 (owned by Wizards of the Coast), Rolemaster
(owned by Iron Crown Enterprises), HERO System 5th Edition
(owned by HERO Games), and HARP (owned by Iron Crown
Enterprises).

